

And it has action to match, thanks to an innovative time-stopping mechanic that lets players occasionally pause the real-time combat and plan out their attacks in advance, adding an appealing element of strategy. Set in a beautifully rendered quasi-futuristic world complemented by a lovely score driven by soft, meandering vocals, it makes for a memorable sensory experience. Transistor gets off to a fast start, thrusting players into an engaging story without so much as even a title screen.
#Transistor game rating download#
All in all, dollar for dollar, this was the best digital download I ever bought. The action is challenging, rewarding and paced well, so even if you DO get somewhat frustrated or interrupted, the frequent check points will bring you back to where you left off. The mixture of turn based and real time strategy and the hand drawn look and detailed touches all lend to a truly unique but quickly familiar experience that is fairly easy to grasp, fun to play, and enjoyable to witness. Your sword talks to you which you can choose to speak through the speaker inside your controller, which seems trivial, but adds an element of immersion that's just a nice touch. The story is a jazzy and oscure mix of somewhat avant garde elements but is somehow soothing and likeable. This, along with a fantastic and experimental skill tree that allows you to mesh abilities together, makes trying new strategies exiting with often very effective payoffs. It's truly the best of both worlds and interchanging between them as you like in whatever situation gives the player options that most games don't.

You can battle like a classic action game or stop time to fill up an action meter with pre -planned moves that are executed after you release the trigger.

I wish bigger budget RPGs would adopt this approach. hold the trigger to stop time and strategize, thereby mapping out your moves via a pre- plan, board game scenario is nothing but "brilliant". First, the ability to play this as a real time hack and slash or.
